refactor(controller): converted to socket.io

This commit is contained in:
2025-09-06 17:01:19 -05:00
parent d3120c828d
commit 750e6948b6
4 changed files with 170 additions and 57 deletions

View File

@@ -3,15 +3,33 @@ package main
import (
"os"
"os/exec"
socketio "github.com/googollee/go-socket.io"
)
// ---- Run npm build ----
func runNpmBuild() error {
cmd := exec.Command("npm", "run", "build")
if os.Getenv("RUNNING_IN_DOCKER") == "true" {
cmd.Dir = "/app"
}
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
return cmd.Run()
}
// runNpmBuild runs npm build and streams logs into the "build" room
func runNpmBuild(server *socketio.Server) error {
cmd := exec.Command("npm", "run", "build")
if os.Getenv("RUNNING_IN_DOCKER") == "true" {
cmd.Dir = "/app"
}
stdout, err := cmd.StdoutPipe()
if err != nil {
return err
}
stderr, err := cmd.StderrPipe()
if err != nil {
return err
}
if err := cmd.Start(); err != nil {
return err
}
// Launch goroutines to forward output
go streamOutput(stdout, server, "build")
go streamOutput(stderr, server, "build")
return cmd.Wait() // Wait until process finishes
}

View File

@@ -0,0 +1,89 @@
package main
import (
"fmt"
"log"
"os"
"path/filepath"
"strings"
socketio "github.com/googollee/go-socket.io"
)
func registerBuildChannel(server *socketio.Server) {
// Example: When clients join "build" namespace or room
server.OnEvent("/", "subscribe:build", func(s socketio.Conn) {
s.Join("build")
s.Emit("buildlogs", "👋 Connected to build channel") // this is where all the messages are actually sent to
})
// update channel events
server.OnEvent("/", "build", func(s socketio.Conn, target string) {
fmt.Println("🔨 Build triggered:", target)
go func() {
host, err := os.Hostname()
if err != nil {
server.BroadcastToRoom("/", "build", "buildlogs", "Could not retrieve hostname")
return
}
if strings.Contains(host, "VMS") || strings.Contains(host, "vms") {
server.BroadcastToRoom("/", "build", "buildlogs", "You are not allowed to run the build on a production server")
return
}
server.BroadcastToRoom("/", "build", "buildlogs", "🔨 Starting build: Old App")
if err := runNpmV2Build(server); err != nil {
server.BroadcastToRoom("/", "build", "buildlogs", fmt.Sprintf("❌ Build failed: %v", err))
return
}
server.BroadcastToRoom("/", "build", "buildlogs", "🔨 Starting build: App")
if err := runNpmBuild(server); err != nil {
server.BroadcastToRoom("/", "build", "buildlogs", fmt.Sprintf("❌ Build failed: %v", err))
return
}
server.BroadcastToRoom("/", "build", "buildlogs", "Zipping the app up")
buildNum, err := bumpBuild()
if err != nil {
server.BroadcastToRoom("/", "build", "buildlogs", fmt.Sprintf("failed updating build counter, details: %v", err.Error()))
return
}
// run the zip
includes, _ := loadIncludePatterns("../.include")
// Name the archive after build number if available
data, _ := os.ReadFile("../.build")
buildNum1 := strings.TrimSpace(string(data))
if buildNum1 == "" {
buildNum1 = "0"
}
buildDir, err := getBuildDir()
if err != nil {
log.Fatal(err)
server.BroadcastToRoom("/", "build", "buildlogs", fmt.Sprintf("Build dir error: %v", err))
}
if err != nil {
server.BroadcastToRoom("/", "build", "buildlogs", fmt.Sprintf("Build dir error: %v", err.Error()))
return
}
zipPath := filepath.Join(buildDir, fmt.Sprintf("release-%d.zip", buildNum))
if err := zipProject(server, "..", zipPath, includes); err != nil {
server.BroadcastToRoom("/", "build", "buildlogs", fmt.Sprintf("Build zip error: %v", err.Error()))
return
}
server.BroadcastToRoom("/", "build", "buildlogs", fmt.Sprintf("✅ Build finished successfully, current build: %v", buildNum))
}()
})
}

View File

@@ -4,23 +4,42 @@ import (
"os"
"os/exec"
"path/filepath"
socketio "github.com/googollee/go-socket.io"
)
// ---- Run npm build ----
func runNpmV2Build() error {
cmd := exec.Command("npm", "run", "newBuild")
if os.Getenv("RUNNING_IN_DOCKER") == "true" {
cmd.Dir = "/app"
}else {
// Go three directories up from the current working directory
cwd, err := os.Getwd()
if err != nil {
return err
}
dir := filepath.Join(cwd, "..", "..", "lstV2")
cmd.Dir = dir
}
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
return cmd.Run()
}
func runNpmV2Build(server *socketio.Server) error {
cmd := exec.Command("npm", "run", "newBuild")
if os.Getenv("RUNNING_IN_DOCKER") == "true" {
cmd.Dir = "/app"
} else {
// Go three directories up from the current working directory
cwd, err := os.Getwd()
if err != nil {
return err
}
dir := filepath.Join(cwd, "..", "..", "lstV2")
cmd.Dir = dir
}
stdout, err := cmd.StdoutPipe()
if err != nil {
return err
}
stderr, err := cmd.StderrPipe()
if err != nil {
return err
}
if err := cmd.Start(); err != nil {
return err
}
// Launch goroutines to forward output
go streamOutput(stdout, server, "build")
go streamOutput(stderr, server, "build")
return cmd.Wait() // Wait until process finishes
}