const lastRunMap = new Map(); /** * Returns true if the function with a given key was called within the last `seconds`. * @param {string} key - Unique key to track cooldown per function/context. * @param {number} seconds - Cooldown in seconds. * @returns {boolean} - true if should skip (still in cooldown), false if allowed. */ export function shouldSkipByCooldown(key: any, seconds: any) { const now = Date.now(); const cooldown = seconds * 1000; if (lastRunMap.has(key) && now - lastRunMap.get(key) < cooldown) { return true; } lastRunMap.set(key, now); return false; }