feat(mobile): update notifications and more error handling added
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57
lstMobile/scripts/runBuild.ts
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57
lstMobile/scripts/runBuild.ts
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import { execSync } from "child_process";
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import fs from "fs";
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import path from "path";
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const appJsonPath = path.resolve("../app.json");
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// detect flags
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const args = process.argv.slice(2);
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const shouldBumpMin = args.includes("--bump");
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try {
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// 📖 read file
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const raw = fs.readFileSync(appJsonPath, "utf-8");
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const json = JSON.parse(raw);
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const expo = json.expo ?? json; // supports both formats
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if (!expo.android) {
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throw new Error("No android config found in app.json");
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}
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// 🔢 current values
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const currentVersionCode = expo.android.versionCode ?? 1;
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const currentMin = expo.android.minSupportedVersionCode ?? 1;
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// 🚀 increment version
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const newVersionCode = currentVersionCode + 1;
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expo.android.versionCode = newVersionCode;
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if (shouldBumpMin) {
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expo.android.minSupportedVersionCode = newVersionCode;
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} else {
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// keep existing min if not bumping
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expo.android.minSupportedVersionCode = currentMin;
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}
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// 💾 write back
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fs.writeFileSync(appJsonPath, JSON.stringify(json, null, 2));
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console.log("✅ app.json updated:");
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console.log(" versionCode:", newVersionCode);
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console.log(
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" minSupportedVersionCode:",
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expo.android.minSupportedVersionCode,
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);
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// 🏗 run build
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console.log("\n🚧 Running build:apk...\n");
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execSync("npm run build:apk", { stdio: "inherit" });
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console.log("\n🎉 Build complete!");
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} catch (err) {
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console.error("❌ Build script failed:");
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console.error(err);
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process.exit(1);
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}
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